25% off credits in our new test shop tommorow only

Posted on: February 24th, 2011 by dave

Tommorow between 12-5pm game time we will be testing a module of our new shop. Boasting 25% off credits! This shop has significant importance to upcoming features we will announce more at midday tommorow.

Street Crime Staff

Street Crime - One great gaming experience

Here at Street Crime you can enjoy a great MMO game about the world of gangsters. The world is full of deception and other gamers to take into account. Our game has been noticed by a website named PokerListings. They represent another MMO entertainment called poker online and if you want to check them out, please visit their website.

Valentines Day – Cupid Respect Points

Posted on: February 14th, 2011 by dave

To celebrate Valentines Day, Between 5pm tonight and 9am tommorow morning every respect vote given will count as triple its normal worth. Fire your Cupid arrows tonight to earn extra respect points.

A big welcome to Pinball and Slowhand

Posted on: January 31st, 2011 by dave

I’d like to say a warm welcome to our first Moderators of version 3, Slowhand and Pinball. Slowhand & Pinball have the job of managing the community here at Bytewire. They have no attachment to the game and are managed privately by the Admins (us). They will be here to moderate the game from a purely non bias position and help to keep disruption and childish behaviour to an absolute minimum. They will also be given advanced powers compared to the Helpdesk members which will allow them to issue yellow and red cards to players in the chat, with punishments ranging from a 1 hour chat and forum ban, to a weeks full ban from the game. With the possibility of further punishment for serious offenders being added by the Admins. Hopefully this positive approach towards enforcing a standard set of social behaviours within Street Crime and our push with the new feature set should get people feeling really good about the future of Street Crime again.

Street Crime Staff

Our apologies…now to the future

Posted on: January 27th, 2011 by Dave

We’re sorry. We know we have been a little on the quiet side since the new year, especially after promising so much to look forward too and with some promises not being met. We’d like to take a minute to explain why…..! (Keep reading if you want to read about Attack and other features in development).

As some of you may or may not be aware, we’ve decided to take the leap of faith as a company and move into an office, we we’re hoping to have this all tied up and be done and dusted by the backend of last week. As many of you will be aware moving property or even moving house can be a real pain, and make no mistake moving into an office for the first time is no different! We’ve had lots of stuff to source and lots of stuff to try and sort out, never the less we’ve done all the stuff we need to do personally. However due to complications with BT (British Telecomms) we’re still unable to move into our office and use it! Big bummer for us. This is due to the fact we are awaiting a engineer to fit some sockets and ports to the premises. So alas we’re still slumming it from our own pads.

Some thing’s you can expect from us once we’re all up and running:-

  • A even more professional service
  • A even more reliable service
  • More cohesive features
  • More immersive features
  • Enhanced usability
  • All round professionalism

We will no longer be running a game out of make shift offices from cramped studies in our own homes, and will finally have the chance to really ramp up your gaming experience. Hopefully you can all understand the benefits of working together under the same roof every single day. And also the benefits of calling in testers if we need a feature tested at the convenience of our own office.

Over the last couple of weeks we’ve noticed some real unrest amongst alot of the players mostly directed towards us and the games development. We feel your frustration and can only apologise and promise you that no matter what you might think about us caring or not caring about the game. We can 120% ensure you that we care alot about it, its our little baby after all! We are continuing to work hard on developing areas such as Attack, a new interface, a new shop, Avatars and missions and although we don’t have a date for all of these just yet, they are not far off.

Now we realise that most of the frustration pins around Attack so what we thought we would do today, to show you a gesture of our intent, we’re going to give a preliminary date for launch. The preliminary date we will set is around 3 weeks, this will give us time to put the finishing touches to the scripts and fully test the whole system out, before releasing it. We can’t 100% promise that the preliminary date set will be the exact date of the launch it maybe 3 weeks 2 days or 4 weeks. But what we can promise is within 5 weeks we will have our whole new attack / kill system in place. And finally the world as we know it on Street Crime will be capable of running full circle. Turf wars, crew kills, property drops, cash blown out of the game and bullet factories under player control. Just imagine the possibilities.

Finally players that disrespect you or insult you will get their just deserves and catch a bullet! Well at least so long as you’ve equipped your character to the teeth they will!

Nearer the time of launch we will give at least a 3 day warning of the launch time and date, to give all players a fair chance to be there to fight whatever fight comes their way.

We sincerely hope you will accept our apologies and hopefully we can all look to the exciting future of the game. Stay tuned.

Street Crime Staff

Christmas Competition – You decide

Posted on: December 22nd, 2010 by dave

From time to time we run competitions on Street Crime which enables gangsters to pit themselves against each other and crews to battle it out for places in order to win prizes.

We are looking to run another competition over Christmas/New Year however this one is with a twist! We want you to come up with the idea. We have run a series of competitions such as Zombies, Car Bombing etc but we want a fresh idea.

Everyone has their opinion on what makes Street Crime good or bad, here is your chance to design a competition.

Requirements for entry
– The idea must not revolve around any other Street Crime feature, it must be totally unique
– The idea must be well documented and explained in a way in which it can be understood and interpreted
– The idea must consider both individuals and crews

If you have an idea you can post it in the forum topic Christmas Competition – You decide. Any ideas not posted in this topic will be ignored.

Merry Christmas

Street Crime Staff

Happy Christmas….

Posted on: December 14th, 2010 by dave

We want to take the opportunity to wish you all a Happy Christmas. 2011 is going to be an exciting year for Street Crime with lots of new features being released.

As with last year we have re-released the Christmas Tree which you can build on your Turf. The Christmas Tree gives out 1 free gift everyday. The gifts vary from normal in game items to credit items such as planning orders, money, bullets and more.

Street Crime Staff

Gangsters of Street Crime we have some exciting news!

Posted on: December 9th, 2010 by dave

Good morning gangsters of Street Crime, we’ve been a little quiet lately, but let your mind rest at ease its all with good reason! We’ve been very busy lately working on several massive additions to Street Crime and talking about how we can take the game forward and make it more exciting for you, our loyal Gangsters. We’ve now come up with a set of great new additions that you are going to see hit the streets of crime in the near future.

Our aim all along and one that we’ve just realised we need to push forward to achieve, is that we not only want to be a recognised Gangster game on the web! We want to be the bloody BEST gangster game on the web! So here we are pledging to you that over the next few months your in for some real and big treats as we push Street Crime forward!

Of course the question that you all want to know the answer to: when will Kill come out? Well we can tell you, very shortly. We don’t want to give an exact date away until we are 100% ready to go but what we can tell you is its all going really well and we think you’ll have some real fun when it comes out 😉

We’ve overhauled our shop facility so that it now includes a much more friendly payment system, merchandise, a price per credit identifier (so that you can weigh up the discount of buying more at once) and recurring memberships yay!

We’ve also decided to overhaul our membership features on Street Crime, although it will remain free to play, of course 🙂 we are making the games premium features more prominent and advantageous, whilst also adding the ability to buy different terms ie a 1 month code, 1 month recurring code, 3 month membership, or a 1 year membership. All offering a tidy discount for the longer your willing to become a member for! You will also notice when this goes live that we are changing the names of our codes from the current “Premium” & “Premium+” to “Premium” & “Elite”. Each offering positive and clear benefits from a free account and from one another! Again we don’t want to give too much away, but rest assured anyone with a premium or premium+ code will end up with the “Premium” status when the change is made.

Also we’ve been working hard on what we are now dubbing as Version 4.0 of Street Crime, which includes mobile support and a fancy new standard interface with the option to tone it down to a fully backwards compatible interface, which will help all you iPhone, iPad and all other mobile device players. The new interface includes a much more friendly general layout, intuitive menus and improved tutorial and sign up process for new players, to try and improve the initial experience of a new player in the hope that we might retain them.

We’ve also been making various tweaks behind the scenes as we gear the game up for hugely anticipated kill feature.

After our little stint of darkness and confusion we welcome you to Street Crime and the revolution, the next few months will be big ones for us and all of our players, its our promise!

Stay tuned

Street Crime Staff

Government adjusts budget for resources

Posted on: December 7th, 2010 by dave

Due to a rise in inflation the government has adjusted the amount it is willing to pay for lead resources to fuel its bullet factories. The lower in take of resources over the previous few months has left the government needing to take action with the following adjustments.

  • Lead will now be purchased from players for a higher price
  • Bullet factories will now produce 1,500 bullets per hour
  • Bullet factory prices have increased to $5,000 per bullet
  • The lead received from scrapping cars has been adjusted

Street Crime Staff

Terms of service – Public use of foul language

Posted on: November 28th, 2010 by dave

After a few events tonight, I would like to re-iterate our stance on the use of foul and abusive language within the game. We do not want to be forced to a point where we feel that we have to censor every publicly viewable point in the game and we do understand at certain times or due to certain frustrations swearing is often a good way to let off steam. However we do not and will not ever accept the use of such foul language being used in forums or public chat.

Foul language used randomly or provocatively has absolutely no place in our game nor our society and if your found to be guilty of using it you will be punished for doing so. We hold the right to ban you for as long as little time as we feel the crime deserves.

Needless to say, we are trying to build a community of respect and decency, where adult behavior is striven for and where we as human beings behave as you would expect anyone to in real life. Of course this is an RPG game where you get to perhaps play someone that is not yourself and maybe thats your style, however let it be known that if your style involves acting in a way thats just not acceptable, it will not be tolerated either way.

Hopefully over time we can build a community and together we can build it upon respect and honour, two virtues held with the utmost regard in any criminal empire!

Street Crime Staff

Attack – Loot: Released Next Week

Posted on: November 20th, 2010 by Dave

After the successful launch of Car Bomb it is now time to implement the next stage of our attack system. The next stage will be Loot which enables teams of up to 6 gangsters equipped with weapons and special items such as Duffel bags and Hard cash cases to steal uncollected rent from another gangsters turf.

Loot will be released on Thursday 25th November (yes we are aware we managed to get this wrong in the email, were all human) 2010 @ 18:00 Loot will give those gangsters who want to get their own back a chance toinflict further damage on their enemies by raiding their turf and stealing uncollected cash. Turf provides a steady flow of income to a large number of gangsters therefore disrupting that could hit your enemies where it hurts.

You may be aware that over the past couple of weeks a couple of new items have become available, Duffel bag and Hard cash case, these will enable you to bag up any cash you can get your hands on and jump back in the awaiting getaway car! You can find these items by doing Petty Crimes, GTA’s or Jobs. Don’t want to find the items? Keep your eye on the auctions.

Other News

We hope you enjoyed the Car Bomb and Zombie Slayer competitions which took place a few weeks ago! Look out in the build up to christmas for some special gifts and competitions from Santa! For those who won a T-Shirt we have posted the t-shirts today so you can expect to receive yours soon. We hope you like the t-shirts, if you want to show it off send a picture of you wearing it to an Admin.

A revamped Street Crime shop will open in the near future, which will include a small merchandise section, so those of you who are interested in our merchandise, will have the ability to purchase it from the store.

Street Crime Staff







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