Turf Damages – Problem

Posted on: May 27th, 2010 by Dave

Due to an error in a crucial script for turf damages, today there was a backlog of up to 3 weeks.
We are sorry about this and will make sure that it does not happen again. Things will return to normal after today.

Street Crime - One great gaming experience

Here at Street Crime you can enjoy a great MMO game about the world of gangsters. The world is full of deception and other gamers to take into account. Our game has been noticed by a website named PokerListings. They represent another MMO entertainment called poker online and if you want to check them out, please visit their website.

Gangster Photo Album

Posted on: May 25th, 2010 by dave

Ever wanted to see the people who you talk to on Street Crime? Here’s a perfect chance, Street Crime now has its own Photo Album for players to submit their pictures to. If you submit a picture which follows all the rules outlined and your picture is accepted you will receive 200 prestige points.

Please ensure you follow the rules outlined on the Photo Album page to ensure that your picture is valid.

Go the to Photo Album now >>

Street Crime Staff

3 New Crew Slots

Posted on: May 25th, 2010 by Dave

Tonight at 19:00 game time today we will open up 3 new crew slots, first come first serve. If you have been wanting to start a crew for sometime this could well be your opportunity.

Street Crime Game

Malaki leaves Helpdesk Team

Posted on: May 23rd, 2010 by dave

Malaki has just announced his retirement from Street Crime and therefore the Helpdesk team.

We would like to take this opportunity to thank him for all his hours of hardwork and dedication towards maintaining the game and aiding players in Street Crime.

We wish you well in the future.

Street Crime Staff

New Feature: Trade

Posted on: May 17th, 2010 by dave

Today will see the release of a new feature Trade in which players can trade various items between each other securely.

The trade feature was created due to the short full with Auctions and several comments regarding the legitimacy of other players when trading crews and items. Trade allows you to be totally secure when trading items as the trade cannot be altered once locked in.

Trade allows two players to trade Casinos, Items, Credits, Crews, Cars, Credit Items, Money and Premium Codes securely. A player can initiate a trade with another player, who if agrees, can begin to trade various items with each other.

There is a chat facility within the trade which allows you to discuss the trade with the other player to ensure you can negotiate and come to an agreement.

Once each player has add their items to the trade they are required to lock their items in so that no further changes can be made. Once both players have locked in their items the trade must be finalised, only then will the items added to the trade be exchanged.

Street Crime Staff

Recent server downtime

Posted on: May 2nd, 2010 by Dave

I would like to take this opportunity to personally apologise for the downtime and problems this weekend with street crimes server. We work very closely with our hosts at all times to try and keep providing a better service, however our hosts are still in the early stages of developing their network systems so from time to time encounter problems.  Every time a problem occurs it is fixed and counter measures are taken to make sure it does not happen again. Thus hopefully eradicating all future problems. If you would like to always be in the know when our server goes down about whats going on you can follow fubranoc on twitter.

If our server is down and it is not a planned event ie if we have said nothing about the downtime, the likelyhood is something has gone wrong at our hosts end not ours. Although we do always try to keep this to an absolute minimum, sometimes the un-expected can happen and our hosts will suffer a problem of which it is out of our hands to fix.

Things we will be taking extra precaution on in the future.

  1. Within the next few weeks we will migrate the game to a new server platform, which should not only be more reliable but also quicker too.
  2. We are going to start taking much, much more frequent backups of the game. (This may result in a daily downtime of a few minutes while the backup is taken to begin with).
  3. Both us and our hosts will be more prudent when recovering from downtime to make sure nothing is going wrong before making the game live again to the players.

Hopefully all the problems and issues arising from this weekends interuptions have been ironed out now and you will accept our apologies so we can all look forward to a better future.

Thanks, Synthasize

Important Announcement:- Turf Changes

Posted on: April 26th, 2010 by dave

Tonight at 18:00 game time some changes to the turf will be coming into effect. The biggest of which will be the changes to the maintenance system and how rent from your buildings is collected. We have changed the system so that all of your rent from your buildings must be collected whenever you are online from your turf manually.

Any rent left uncollected at your turf will become lootable by other players in an attack. You will no longer be required to maintain your buildings on a 24 hour basis, instead this evening we will introduce a new system which will throw random events at you the building owners, which will cause varying amounts of damage to your turf buildings. These random events will also have differing severities which will indicate the speed at which they will worsen, depending on the speed the event worsens the damage on your building will increase by 5% a time. The more damage your building has the less rent it will make and the more it will cost to repair. Being active and repairing your buildings when the events occur is the best technique.

The rent becomes available every hour on the hour as it was before there is no change here. We have also vamped up the page and added in some optimisation and upgrades in relative places. More will follow tonight at 18:00 game time.

Stay tuned.

Shooting Range

Posted on: April 19th, 2010 by Dave

This afternoon we implemented our new shooting range! It allows you to train with more than one weapon at the shooting range and gain experience with that weapon. By gaining experience with your weapon you will gain accuracy, skill and efficiency when firing it. This will help you in the latter features of the game, due out soon.

Warning: If you navigate away from the shooting range whilst it is in progress, you will still lose your cash, bullets and energy but you will not gain any experience with your gun. We have taken measures to make this less tempting and easy to do, but you have been warned.

Old shooting range experience will become irrelevant, unfortunately there is nothing we can do about this simply due to the fact that experience can now be earnt for different weapons seperately.

Leveling your gun up requires energy, and some weapons require more energy than others. Especially the heavy weaponry such as miniguns, rpgs and sniper rifles.

Equipment cannot be trained at the shooting range.

Prestige replaces Honor

Posted on: April 12th, 2010 by Dave

It came to our attention over the weekend that honor points were commonly getting confused with honor. So in the light of this situation we decided to make a change, we changed what was formally known as Honor to Prestige. This should help to clear up the obvious confusion of using two different things with the same or similar names, whilst also giving us the opportunity to drop prestige into the game and make more of that.

Honor points remain the currency of which you can spend in the honor points store and also remain a perk in all of the places they were previously.

We also made some changes around the game to give Prestige a little more weight and you can expect to see further additions to this as we go forward. Prestige now hopefully will give users a good indication of who are the most experienced players in the game. Prestige for other users can be found simply by browsing there profile page. Where rank stops, prestige will continue to grow.

Prestige can be earnt currently through achieving any of the various achievements, pulling off successful organised crimes and ranking up in the game.

Street Crime Staff

Achievements, Stores, Weapons and More

Posted on: April 10th, 2010 by dave

Today we released a few new features into the game as well as updated quite a few different aspects of the game which required attention as we gear up towards the eagerly anticipated release of attack! Below is just a run down of what was included in the update.

Achievements:

There are now 40+ achievements for you all to work towards unlocking with better scope for us to release more as the game progresses. Some of the achievements you will, unfortunately, have to achieve again such as Globetrotter and Drug Lord however some such as Complete all missions just require you to access the missions page to receive your reward.

* Note: Prostitute profits have been reset due to the release of the new achievement.

Stores:

We have had a total revamp of the stores page including protection store, transport store, honor points store. We have also released two completely new stores: Weapon Store and Ammo Store. Weapon store gives you the opportunity to purchase weapons from a choice of more than 20 different weapons which will unlock with varying requirements such as rank and honor. Finally the Ammo store allows you to trade your bullets which you made or purchased into sniper bullets or rockets for use with some of the heavy weapons available.

Weapon Locker:

Your inventory now includes a weapon locker which allows you to manage the weapons you own. You can unlock additional weapon slots through the game or from the credit store this allows you to train more weapons simultaneously. You have the ability to choose a sidearm, primary weapon and some equipment. Soon you will be able to train up your weapons at the shooting range, stay tuned for this update which is coming soon!

Other:

Some of you may of noticed various other aspects of the game which have been tweaked. The menu has been adjusted slightly to incorporate Achievements and Depot with the footer world icon being renamed Cities. The ruby page has had a small adjustment made to include the ability to exchange 3 ruby’s for an additional weapon slot. The city bank now uses compound interest when banking for a week. Cities page now displays which of each casino type has the highest max bet.

We all hope you enjoy the new updates and stay tuned for more updates next week!

Street Crime Staff







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