Posts Tagged ‘gangster bodyguards’

Heavies & Pad Upgrades + Gym Stats Degrade

Friday, March 19th, 2010

This afternoon we implemented as planned Heavies, Pad and Gym Stats Degrading. Below is a breakdown and some information about each.

Most importantly to all of our current players we imagine the gym stats degrading would alarm you at first. However there is a simple logic behind this. In reality if you don’t come online and train in the gym then you would start to lose gym stats rather than stay at the same point. Thus if you do not train for 48 hours you will begin to lose stats every 24 hours there after. This also helps to create a more level playing field in the fighting arena.

Heavies is the biggest new feature in street crime in this update. Heavies sole purpose is to guard yours and other crew mates turfs from attacks. Heavies can be hired and trained by you for a cost in energy and cash. Once trained they are ready for use, you can send them to crew mates turfs to garrison them there or leave them at your own for extra protection. Heavies cost an hourly wage which is stated on the page. Heavies sent to you become your responsibility to pay once they arrive at your turf. Heavies still on the way to another players turf from you are still your responsibility until they arrive. If you fail to pay the wages of any heavies which are your responsibility you will lose heavies out or garrisoned at another players turf first. Followed by the heavies residing at your turf.

An upgrade to the pad has introduced new features such as upgrading the security on your pad, with generators and barbed wire fencing. You can also perform a limited version of banking from within your home called online banking which allows you to bank some money and send some small amounts to friends only. You also get an overview of all thats going on at your turf on the turf page, with the ability to recall your heavies from a crew mates turf and or send back heavies sent to protect you by your crew mates.

Hope you enjoy the new features.






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